I have seen quite a lot of manga art that I didn't care for. But the reason had nothing to do with the style being bad. It had everything to do with personal taste.
That is, there are certain styles of art I don't care for--like cubism, for example--but that does not mean that cubism is an inherently bad style. It isn't. I can admire Guernica even if I have zero desire to hang it in my house.When I read this type of criticism in reviews, I start thinking that Paglia has a point: not training students in art makes them witless.
Here's a run-down of styles/schools of art (barely scratching the surface): Impressionism, Fauvism, Pop Art, Pre-Raphaelites, Realism, Surrealism, Italian Renaissance, Northern Renaissance, folk, Primitivism, Gothic . . .Graphic artists are either trained in all these styles or know about them, either by education or simply by mucking about (I don't know what it's called but . . . ). Good graphic artists remind me of the best essay writers I teach: they don't tell me, "This is how I write. You'll just have to accept it." They say, "Oh, okay, I'll give that technique a try and see what happens." Playing with words and organization--style--fascinates them. They might decide that the technique doesn't work for them, but they aren't closed off to what it might do for them.
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| Yes, manga styles are more complex than this :) |
One can only wish that readers had the same background and respect for art.
*Interestingly enough, the latest research on so-called genius/invention backs up the idea of inventor+community. Contrary to old-fashioned stereotypes, people like Einstein do not function sans colleagues. Madame Curie, for instance, was part of a much greater community of scientists (including her husband, of course). They wrote letters to each other, refined ideas, tried different approaches . . .
Same thing re: Silicon Valley, where the participants not only got inspired through collaboration but blatantly stole from each other as well.

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